Yeah, so this is sort of embarrassing. I play interactive fiction using Gargoyle every now and then, and I’ve been trying to figure out a way around Gargoyle’s obvious lack of any transcript-export feature.
Turns out, you just have to type
script into the parser. From then on, all the text and commands get written to a file (that you select). It’s built-in, like
- Was this in Gargoyle’s documentation?
- Surely you found this in one of those guides to playing interactive fiction
- Anything else?
Was this in Gargoyle’s documentation?
Surely you found this in one of those guides to playing interactive fiction
No, not at all.
So how did you find this out?
The ifmapper documentation.
Thanks to Mr. Bill, I now know that
unscript stops writing to the file.