Posts Tagged “interactive-fiction”:

Saving A Game Transcript In Gargoyle

Yeah, so this is sort of embarrassing. I play interactive fiction using [Gargoyle]( every now and then, and I've been trying to figure out a way around Gargoyle's _obvious_ lack of any transcript-export feature. Turns out, you just have to type `script` into the parser. From then on, all the... [Read More]